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from Brian Jones on Feb 14, 2018 at 1:18:28 am

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this is a test of concept - it very wrong in the spacing and curve execution but basically it's just a cube with subdivisions to match the number of ridges (for half the object) then every second top edges/vertexes are lifted to make the ridges followed by moving the center vertexes outward. Dropped into a Symmetry object to make the other half.
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